House Rules


 * Homebrew Kobolds - Info on race info and kobold specific Backgrounds can be found here.
 * Encumbrance - We will be using Variant Encumbrance Rules
 * EDIT: Weights are modified for some Kobold Equipment, including armor, shields, weapons, clothing, and some gear.
 * Spell Components - Spells will require components, not arcane focii.
 * Frequency of Rest
 * Characters may benefit from no more than 2 short rests (including accelerated rests) before needing a long or extended rest.
 * Characters may benefit from a long rest only once every 24 hour period (e.g., 24 hours must elapse before a character can long rest again).
 * Lucky Feat - is banned
 * Healer feat - is banned
 * Slow Natural Healing Variant:
 * "Characters don't regain hit points at the end of a long rest. Instead, a character can spend Hit Dice to heal at the end of a long rest, just as with a short rest. This optional rule prolongs the amount of time that characters need to recover from their wounds without the benefits of magical healing and works well for grittier, more realistic campaigns."